Ninjas and superspies martial arts

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ninjas and superspies martial arts

Ninjas and Superspies by Erick Wujcik

Forty-one (41) forms of martial arts combat as you have never seen them in any other role-playing game.

Oriental combat skills accurately portrayed, each with its own unique fighting style, methods of attack and defense presented on an epic scale, complete with legendary mystic powers. But thats not all! The superspy section includes spies of all kinds, cyber agents, gadgeteers, secret organizations, secret identities, gimmick weapons and clothing, cyber-disguises, cybernetic implants, and more. Plus dont miss Mystic China, an action packed sourcebook of ancient magic and mystery.

Completely compatible with Heroes Unlimited™, Villains Unlimited™, Ninja Turtles®, Rifts®, and the entire Palladium Megaverse®!
Highlights Include:

17 Occupational Character Classes for spies, mercenaries, martial artists and special operatives.

40 types of hand to hand combat - effectively offering 40 types of martial arts character classes!

48 mystic martial art super-powers.

Dim Mak, Chi Mastery, the Arts of Invisibility and more.

Bionic implants, disguises and attachments.

Weapons, equipment, gimmicks and creating super-vehicles.

Secret identities and spy agencies.

Rules for creating Secret Organizations.

Compatible with Heroes Unlimited, TMNT, and the entire megaverse.

Adaptable to high powered RECON campaigns too.
File Name: ninjas and superspies martial arts.zip
Size: 90002 Kb
Published 21.12.2018

Power of God - MMA NINJA TRAINING 2019

Over 40 different types of martial arts enables players to create dozens of different types of martial arts masters! Plus Secret Agents, Cyber-Agents, Gizmoteers, gimmick weapons and clothing, super vehicles, secret agencies, secret identities, and more!
Erick Wujcik

Ninjas and Superspies

Forty-one 41 forms of martial arts combat as you have never seen them in any other role-playing game. Oriental combat skills accurately portrayed, each with its own unique fighting style, methods of attack and defense presented on an epic scale, complete with legendary mystic powers. But that's not all! The superspy section includes spies of all kinds, cyber agents, gadgeteers, secret organizations, secret identities, gimmick weapons and clothing, cyber-disguises, cybernetic implants, and more. Plus don't miss Mystic China , an action packed sourcebook of ancient magic and mystery. These pages contains all of the rules for creating a character, learning and using skills, dealing with insanity, combat, psychic and magical rules, and general information about running a role-playing game. Also see Martial Art Forms included in this book.

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Home FAQ. Page 1 of 1. Posted: Fri Jun 01, pm. In that vein I have some questions and hope for some help: 1. Can you recommend which books may be useful? One of the issues is keeping an even keel.

4 thoughts on “Ninjas and Superspies by Erick Wujcik

  1. Forums of the Megaverse® • View topic - Using Ninjas and Superspies Martial Arts styles in HU2

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